Friday, August 26, 2016


In her nationally televised speech yesterday, Hillary Clinton named and dourly condemned provocative articles written by Milo Yiannopoulos-  who just so happens, at this time, to be promoting Dreamkeepers on his weekly podcast.

Having our top spokesperson humorlessly attacked by a Clinton is an astonishing cultural achievement!  I can't seem to stop laughing.

  In the wake of this brush with presidential politics, a few readers have asked whether our series is becoming too political- so I'd like to clarify a couple things.

One:  I have absolutely zero interest in telling you how, or whether, to vote.  If you needed my input on this decision, well, it's time to panic.  You're on your own!

Two:  Everybody's welcome!  We don't discriminate by politics, we're happy to entertain everybody, regardless of affiliation.

Three:  Our main focus remains on crafting and sharing the best work of fantasy our abilities will allow.

That said, I'm utterly thrilled to have such a culturally-relevant high-profile spokesperson for Dreamkeepers!  Talk about fireworks.  Someone so distinctive and polarizing clearly needs a compelling fursona to match...  

With our website (nearly) done, Prelude updates will resume next week- we hope you enjoy the show- both our work, and the marketing sparks that surround it!

Just remember- irreverent memes are off limits.  We're in serious times, and the last thing the internet needs are insane Milo / Trump / Hillary Dreamkeepers memes.

Have some decency.

Monday, August 22, 2016


Hey everyone!    Still chugging away on the website revamp.   
New in the last couple days- the Game and Store page:

Shirts have been gone for years, since Printfection went out of business- we FINALLY have them available again, through TeePublic.  They also offer their designs on mugs and various items.

Now I only need to revamp the 'Explore' page, polish the Vivid site a bit, and the site revamp will be complete!   It's been on my to-do list for over a year, so it's exciting being close to knocking it out.  

Friday, August 19, 2016


I'm thrilled (and slightly terrified) to announce that Dreamkeepers has just been promoted by none other than the infamous Milo Yiannopoulos!

Our ad slot airs just before the 12 minute mark in his latest podcast: 

For the few who don't know, Milo is a flamboyant bleached-blonde flashpoint in the culture wars, whose presence alone causes eruptions of chaos on college campuses.  Reviled and loved, the gay-rights championing free-speech advocate is the most controversial journalist ever to be banned from twitter.

So what effect will this endorsement have?

Well, for one, Milo has hinted that he may reveal his fursona at long last.

And for the rest- I guess we're about to find out!

Tuesday, August 9, 2016

Batten the Hatches

Hang on to your hats- we're in for some controversial fun.  (Isn't that the best kind?)  But first, the Case of the Missing Comic:

I didn't mean to leave things on a cliffhanger, but we're going to be skipping Prelude updates for a week or two.  (May post a video to make up for it this week.)  Fear not- Prelude will be back!  I just need to finish the website revamp first.

I've got to focus and power through my coding incompetence, in order to get something ready and hosted by this Friday.

What happens this Friday, you ask?

Veterans of the weekly DK chat know something is up.  I've been hinting that a highly controversial, polarizing, fabulous and slightly wicked public figure will be endorsing Dreamkeepers soon.

And by soon, I mean FRIDAY.

If you want the early scoop on the who and the what, come in to the Dreamkeepers chat this Thursday at 9:00, where a high-stakes game of '20 questions' will ensue.   (I'll tweet the link at 9:00pm)

What will be the aftermath of this volatile marketing gamble?  I haven't the foggiest, but I'm having a great time!  No guts, no glory.

Prepare your memes...

This ought to be interesting.

Wednesday, August 3, 2016


I can neither confirm nor deny that a licensed Dreamkeepers card game is in development.   I could not verify whether an entirely new combat system is currently in the midst of rigorous play-testing by veteran gamers.  Who's to say if it would be a character-based battle game?

But you CAN have a say in which characters are selected for battle decks!  Light up our survey, and let us know which villains this theoretical game simply can't do without.

Pick your top three here:

Friday, June 24, 2016

AC Tag-Team 2016

Vivid Publishing’s hitting AC!   We’d love to see you there.  And exclusive for that weekend, we’re having a special sale- at the con, and online too!
At the convention:   Buy an Uberquest graphic novel, and get Dreamkeepers Volume 1 for free.    The price of V1 at the convention will be dropped to $10.
Online, Volume 1′s Amazon price will drop to $5 for the weekend:  
Read the books for free right now: 
Thank you to the readers for giving us the ability to grow and offer our first big sale- I think it’ll be fun for everyone! 

Tuesday, June 14, 2016

BANNED: Back to the Future is Child Porn.

Yesterday, Deviantart deleted a reference turnaround from our account, and proceeded to erase Dreamkeepers fanart by other creators.

No vital organs have been penetrated, my blood loss appears to be minimal.  I've contacted FEMA, and expect a disaster relief task force to arrive at any moment- let's just pray they can tunnel through the salt deposits in time.

Though minor, this event is a good enough reason to articulate my thoughts on artistic expression, and it's valid limitations:

There aren't any.

There.  Mission accomplished, let's pack it up.  Is there really anyone out there declaring that lines on paper should be banned if they form the wrong shape?    ...Yes?  Oh.  Marvelous.  

Most people intuitively get artistic freedom, but it was eye-opening seeing equivocations stray in on twitter.  

"Surely," some postulated, "there is a gray area here."

If you draw the lines light enough, then yes, you can get gray.

Now, are platforms entitled to have their own policies, to curate what content they deem acceptable for consumption?


And we can point out when those policies are wrongheaded, so let us commence.

Here's a true statement:

Lines on paper hurt nobody.  Artists should be free to depict anything, and audiences free to see whatever they want in fiction.

Nobody is out there re-enacting Clockwork Orange and forcing strangers to view art against their will.  Provided users can add relevant filters and avoid the stuff they wish to avoid, there is no reason to crack down on 'bad' art, no matter how sinful or problematic it may be.  

Critics are still free to decry content they dislike, and explain their rationale.  Sometimes appalling work can trigger discussions of value.  But when content is banned from the get-go by misguided policies, even critics are deprived of an opportunity to enumerate their perspective.

And something being decreed "offensive" is a non-starter for any serious thinker.  An ever-expanding sphere of aggressive sensitivity is not a sufficient justification for circumscribing the freedoms and rights of artists.  
Anyone with cartoon-related PTSD has the power to adjust settings on their accounts, and create their own online safe space- but they should not have the power to impose those preferences on everyone else.

Those trying to argue that fiction somehow translates into real-world harm must surmount a formidable body of scientific literature indicating otherwise.  Rise in shoot-em-up video games?  Look at that, drop in violent crime statistics.  How curious.

Why not blame fiction?  Anything to avoid acknowledging the existence of personal responsibility.

The stray killer who plays video games is strikingly similar to the stray killer who eats breakfast in the morning- that is to say, responsible for their actions.  Unless they cannot distinguish fiction from reality, in which case the relevant factor is mental illness.

At no point is it plausible to point at a drawing and declare, "There, that's the cause of it all."

The moralizers were wrong to burn comics in the 1950's, wrong to demonize D&D, wrong to blame real-world violence on Doom, and they were wrong to claim gaming was generating a sexism tsunami.

But I'm sure the next moral panic will be right on the money.

Killing people is wrong- isn't it wrong to make a game of it?  Robbing banks is unethical- should we discourage heist movies? Underage sex is illegal- who could possibly condone depictions of it?

Society at large seems fine with depictions of murder, children, and even murdered children, so:

Let's cut straight to that unforgivable example, the place where people go weak in the knees, where logic squirms away under the threat of social crucifixion- CHILD PORN.  

Few topics demonstrate the ugly results of fuzzy thinking with greater clarity.  So let's be clear.

There is a vast galaxy of difference between lines on paper, and the abuse of a vulnerable, thinking, feeling human being.  The two are not merely different by degree- they are utterly, qualitatively distinct from one another.   They will never be even close to the same thing.

Doodling lines on paper violates nobody's rights.  Any debater seeking to score points by conflating that with real-life abuse is welcome to exit the conversation now, because it does neither artists nor survivors any favors to dabble in intellectual dishonesty.

So, we are talking about cartoons here- artistic fabrications, works of fiction.  And hey, why stop at the evil du-jour of child porn?  Let's go all out- strap yourself in.

Underage nymphs copulating with infants on the Ark of the Covenant while promoting racism and shitting cephalopods onto the Bible, Atlas Shrugged, and Das Kapital all at the same time- in full Nazi regalia, while shooting gorillas and screaming the praises of the Wild Thornberrys.  For the purposes of this conversation we'll shorten this depiction to 'The Worst.'

Am I really suggesting that platforms allow The Worst?


Now, I am not defending The Worst.  How could I, it's literally The Worst!

I hope we can all recognize that supporting the right to free expression does not entail approving of what everyone does with it.  I'm not defending The Worst, but I am standing for the right of someone to depict it in fiction.  Because even The Worst is just marks on paper- or pages in a book, or harmless light from a screen.

So let's say, for the sake of argument, that a platform can successfully police The Worst from their site.  After all, 'artistic freedom' is so abstract.   But art depicting kids in sexual situations?  Come on, realistically we shouldn't allow that, it's just wrong!  Why should we permit immoral imagination?  If we don't like it, then nobody should have the option, right?

Let's take a look at an excerpt from DeviantArt's policy.

"..Artworks using completely original fictional characters which appear to be minors or children shown nude or placed into sexual situations ...  nor may they be depicted in any erotic manner or in any sexually provocative scene or manner of dress."

That seems reasonable.

Unless you think about it for longer than ten seconds.

Mature, complex stories grapple with the darkest regions of human nature.  These works can sometimes fulfill the highest purposes of fiction.

So what if a comic wanted to explore the grim world of underage human trafficking, and still be on DeviantArt?

This policy would ban it.

Hard-hitting, truthful art need not apply.

And even lighthearted, family friendly fare doesn't pass muster.   Marty McFly of Back to the Future is seventeen- underage- and placed in a series of erotic, provocative sexual situations- with his own mother.

Underage child in a sexual, erotically suggestive situation?  Back to the Future is child porn, according to DeviantArt's policy.  Buster Bunny with no pants?  Unacceptable nudity.

If a comic depicts a kid with a water balloon, and that just so happens to be the private kink of some mod who pops a boner?  Well then shame on that artist, they shouldn't have drawn a child in an erotic situation.

But surely mods will be reasonable when deciding how to apply their powers- they wouldn't violate the spirit of the rule to strike down innocuous content.

Like, oh, a reference sheet.

If you really believe that anonymous unaccountable censors will always refrain from vindictive abuses of power, well, bless your heart.

Perceptions of double-standards and capricious moderation are one of the most corrosive threats to the long-term health of any social platform- just look at the 2014-2016 stock value devastation of twitter.  Users do not like the feeling that a platform is picking winners and losers.  

And, of all things, fiction does not need to be policed.

But what about liability?  Platforms have to censor The Worst, or they could risk legal problems.  For all I know, this excuse might even be true- but I'm not a lawyer.  I'm an artist, so I'm going to stand for creative freedom.   If bad laws are impairing the ability of platforms to operate, they should grow a spine and work to change those laws- rather than caving and dumping artistic limitations on a young generation of developing creators.

If the law or pious payment processors or rampaging puritans are the problem, then let's clarify that and deal with it directly- rather than using it as an excuse to stop talking.

And in fact, the moment a platform draws a line- where *this* art is acceptable, and *this* art is banned- they create a cataclysmic headache for themselves.

Now they have to police their entire universe of content- they strike the absurd posture of adopting responsibility for what every one of their users creates and shares.  This is like the telephone company taking responsibility for threatening phone calls, and tasking themselves with monitoring all conversations to remove the wrong bits in real-time.

And once they begin censoring 'bad' content, it constitutes tacit approval of everything they don't remove.

Enable mature results and search using a few colorful terms on Deviantart, check out some of the sick shit they approve of.

Even if they're making the Wild Thornberrys, I'll stand for the creative freedom of everyone.  And art platforms can step on that freedom if they choose- but that doesn't mean we have to shut up and like it.

We should allow people the creative freedom to depict even horrible things in fiction- sometimes that's the best way they have of coping with those thoughts or experiences.  After all, if it really is some hideous sin, what better place for it than fiction?  Sometimes it can even help others struggling across the same emotional landscape.

Of all places, art and fiction should be an arena of absolute freedom. The one place where we can create, where we can emote and express, where we can share...